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AI Insights · Timothy · April 2025

Top Vikings Games Performance on iOS in Central America Q1 2025

Explore the trends of top Vikings games on iOS in Central America during Q1 2025, highlighting downloads, revenue, and active users.

Top Vikings Games Performance on iOS in Central America Q1 2025

In the first quarter of 2025, the performance of top Vikings-themed games on iOS in Central America displayed varied trends in downloads, revenue, and active users. Here’s a closer look at the top five games in this category.

Viking Rise by IGG Singapore Pte. Ltd. experienced a decline in weekly revenue from approximately $2.7K at the start of the quarter to $498 by the end of March. However, weekly downloads saw significant fluctuations, peaking at 1.9K mid-March. Weekly active users also showed growth, increasing from 902 at the start of the quarter to 2.9K by the end.

Bad North: Jotunn Edition, published by Raw Fury, had minimal weekly revenue, with a peak of $69 in mid-February. Downloads were sporadic, with a high of 91 in the same period, but tapered off towards the end of the quarter.

Landnama - Viking Strategy RPG by Sonderland Games UG saw a small revenue increase to $84 in early March. Downloads also fluctuated, reaching a peak of 64 in mid-February.

Vikings: War of Clans PvP from Plarium LLC showed a notable increase in revenue, peaking at $2.2K in mid-February. Downloads remained low throughout the quarter, while active users stayed consistent at around 11.

Finally, Pixel Tribe by Kvannli AS had no revenue data available, and downloads were minimal, with a peak of 19 at the start of the quarter.

These insights are based on data from Sensor Tower, where more detailed analytics can be explored to understand the mobile gaming landscape further.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025